Engin 103

Project 1

Design, Build, and Demonstrate the Utility and Impact of Gears on Civilization.

Demonstration of the Beat Phenomenon in Bi-motor Engines

 

            In this project, you are required to work in teams to design, build and demonstrate the utility and impact of gears on civilization in the first day and demonstrate the beat phenomenon as related to synchronization in bi-motor engines. More information will be posted on this web page (already updated, see below).

            The beat phenomenon can be observed when the two engines of a bi-motor airplane are turning at slightly different frequencies. This situation can be modeled with two toy engines with helices. The engine rotations are periodic oscillations in time that can be described by sinusoids, for example:

cos(ω1t) and cos(ω2t) where ω is the angular frequency that is related to the frequency f by ω=2πf. The signal that comes to our ears is a superposition of these two, by trigonometry we can write:

            cos(ω1t) + cos(ω2t) = cos[(ω1 – ω2) t/2)]  × cos[(ω1 + ω2) t/2)]

The intensity that we hear is the square of this superposition, which shows an oscillating amplitude with a frequency of ω1 – ω2. This frequency is much lower than the individual ω1  and  ω2, resulting in an audible oscillation that we hear,  which is the beat phenomenon.

            Total materials cost should be lest than $30, copies of receipts to be submitted with project reports.

            Each team will do a 5 minute presention on their device in each day which includes an introduction (what they did, how they made it, etc.) followed by the demonstrations. The webpage on the project, along with the project report will be due the class after the second day of the presentations (please check the e-syllabus for exact dates). A progress report on the project will be due about a week before the first of the two presentation days (please check the e-syllabus for exact date). The project report is expected to be a good written document (see Good Writing Practices), and graded under three categories: correct grammar and neat presentation; logical arguments and structure; accurate report of the team project, completeness, and no plagiarism. Project report will be submitted in hardcopies with member signatures and also in electronic form (see Computer Files: Names and Electronic Submissions). A complete report should include the following sections:

            -Introduction: brief description of project objectives in your own words, background information needed for the design, work distribution among the team members, and timelines for the different parts of the project: research, design, building, testing

            -Design and building: descriptions of the different phases until your team achieved the final design, this section should include sketches and diagrams, how the different hardware components were selected to achieve the goals, the list of components with specification and prices.

            -Analysis: comments on the results obtained, pinpointing causes that lead to certain behaviors, possible improvements. It should also include a brief manual of operation, troubleshouting list, and appropriate recognition of other author’s materials if used in your project.

            -Conclusion: overview of the team achivement and lections learned for the future.

 

            Grades will be computed as follows:

 

Items

Points

Project completed and presented

50

Project performance (perform tasks specified)

10

Good design

10

Project presentation and webpage

10

Written reports

Progress report

5

Project report: will not accepted without all member’s signatures on percentage of participation

Grammar and presentation

5

Logical arguments; structure

5

Accurate and complete

5

Total project grade

100